BASS.NET API for the Un4seen BASS Audio LibraryWaveFormRenderStart Method (Int32, Boolean, ThreadPriority, Boolean)BASS.NET API for the Un4seen BASS Audio Library
Start the rendering process for the specified decoding stream (peak levels will be scanned).

Namespace: Un4seen.Bass.Misc
Assembly: Bass.Net (in Bass.Net.dll) Version: 2.4.12.0
Syntax

public bool RenderStart(
	int decodingStream,
	bool background,
	ThreadPriority prio,
	bool freeStream
)

Parameters

decodingStream
Type: SystemInt32
A prepared decoding channel to use for rendering.
background
Type: SystemBoolean
, if rendering should be performed in an independent background thread. , if rendering should be executed synchronious.
prio
Type: System.ThreadingThreadPriority
The thread priority to be used with the background thread (note, that when using a Normal priority a ThreadPool thread will be used).
freeStream
Type: SystemBoolean
, if the decodingStream should be freed after rendering.

Return Value

Type: Boolean
, if rendering was started successfully, else .
Remarks

This overload uses the specified decoding channel. It's position will be set to 0 first. The channel can not and should not be used by your application in the meantime until rendering has been finished!
See Also

Reference