Constructor already setting the members
Namespace: Un4seen.Bass.AddOn.Fx
Assembly: Bass.Net (in Bass.Net.dll) Version: 2.4.17.5
Syntax
public BASS_BFX_CHORUS( float DryMix, float WetMix, float Feedback, float MinSweep, float MaxSweep, float Rate, BASSFXChan chans )
Parameters
- DryMix
- Type: SystemSingle
Dry (unaffected) signal mix (-2...+2) - WetMix
- Type: SystemSingle
Wet (affected) signal mix (-2...+2) - Feedback
- Type: SystemSingle
Feedback (-1...+1) - MinSweep
- Type: SystemSingle
Minimum delay in ms (0<...6000) - MaxSweep
- Type: SystemSingle
Maximum delay in ms (0<...6000) - Rate
- Type: SystemSingle
Rate in ms/s (0<...1000) - chans
- Type: Un4seen.Bass.AddOn.FxBASSFXChan
The channel control flag defining on which channels the effect should be applied to (a combinbation of BASSFXChan).
See Also