BASS.NET API for the Un4seen BASS Audio Library

BassAdx Class

BASS.NET API for the Un4seen BASS Audio Library
BASS.NET API wrapper for BASS_ADX.DLL

Requires: bass_adx.dll - ADX Add-On - available @ www.un4seen.com.

Inheritance Hierarchy

SystemObject
  Un4seen.Bass.AddOn.AdxBassAdx

Namespace:  Un4seen.Bass.AddOn.Adx
Assembly:  Bass.Net (in Bass.Net.dll) Version: 2.4.17.5
Syntax

public sealed class BassAdx

The BassAdx type exposes the following members.

Methods

  NameDescription
Public methodStatic memberBASS_ADX_StreamCreateFile(IntPtr, Int64, Int64, BASSFlag)
Creates a sample stream from an ADX memory IntPtr.

This overload implements streaming from memory.

Public methodStatic memberBASS_ADX_StreamCreateFile(String, Int64, Int64, BASSFlag)
Creates a sample stream from an ADX file.

This overload implements UNICODE filenames. The BASS_UNICODE flag will be added automatically, since all .Net strings are always unicode.

Public methodStatic memberCode exampleBASS_ADX_StreamCreateFileUser
Creates a sample stream from an ADX file via a user callback function.
Public methodStatic memberBASS_ADX_StreamCreateURL
Creates a sample stream from an ADX file on the internet, optionally receiving the downloaded data in a callback.
Public methodStatic memberFreeMe
Unloads this library. This must be called when you have previously called LoadMe.
Public methodStatic memberLoadMe
Loads this library into memory. The library will be search in the current application directory.
Public methodStatic memberLoadMe(String)
Loads this library into memory. The library will be loaded from the given path.
Top
Fields

  NameDescription
Public fieldStatic memberSupportedStreamExtensions
Supported file extensions of the bass_adx.dll
Public fieldStatic memberSupportedStreamName
Supported file format name of the bass_adx.dll
Top
Remarks

BASS_ADX is an extension to the BASS audio library, enabling the playback of ADX streams. ADX is a lossy proprietary audio storage and compression format developed by CRI Middleware specifically for use in video games, it is derived from ADPCM.

The ADX format is used in the same way as any of the built-in BASS stream formats. Simply call BASS_PluginLoad(String) to load the add-on into BASS and benefit the usage of the standard sample/stream/URL/user functions, or call the BASS_ADX_StreamCreateFile(String, Int64, Int64, BASSFlag) /URL/User functions.

More information can be found on wikipedia and here ADX product page.

See Also

Reference