Requires: bass_adx.dll - ADX Add-On - available @ www.un4seen.com.
Un4seen.Bass.AddOn.AdxBassAdx
Namespace: Un4seen.Bass.AddOn.Adx
Assembly: Bass.Net (in Bass.Net.dll) Version: 2.4.17.5
The BassAdx type exposes the following members.
Name | Description | |
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BASS_ADX_StreamCreateFile(IntPtr, Int64, Int64, BASSFlag) |
Creates a sample stream from an ADX memory IntPtr.
This overload implements streaming from memory. | |
BASS_ADX_StreamCreateFile(String, Int64, Int64, BASSFlag) |
Creates a sample stream from an ADX file.
This overload implements UNICODE filenames. The BASS_UNICODE flag will be added automatically, since all .Net strings are always unicode. | |
BASS_ADX_StreamCreateFileUser |
Creates a sample stream from an ADX file via a user callback function.
| |
BASS_ADX_StreamCreateURL |
Creates a sample stream from an ADX file on the internet, optionally receiving the downloaded data in a callback.
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FreeMe |
Unloads this library. This must be called when you have previously called LoadMe.
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LoadMe |
Loads this library into memory. The library will be search in the current application directory.
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LoadMe(String) |
Loads this library into memory. The library will be loaded from the given path.
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Name | Description | |
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SupportedStreamExtensions |
Supported file extensions of the bass_adx.dll
| |
SupportedStreamName |
Supported file format name of the bass_adx.dll
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BASS_ADX is an extension to the BASS audio library, enabling the playback of ADX streams. ADX is a lossy proprietary audio storage and compression format developed by CRI Middleware specifically for use in video games, it is derived from ADPCM.
The ADX format is used in the same way as any of the built-in BASS stream formats. Simply call BASS_PluginLoad(String) to load the add-on into BASS and benefit the usage of the standard sample/stream/URL/user functions, or call the BASS_ADX_StreamCreateFile(String, Int64, Int64, BASSFlag) /URL/User functions.
More information can be found on wikipedia and here ADX product page.