BASS.NET API for the Un4seen BASS Audio LibraryBassMixBASS_Mixer_ChannelSetPosition Method (Int32, Int64)BASS.NET API for the Un4seen BASS Audio Library
Sets the playback position in bytes of a mixer source channel.

Namespace: Un4seen.Bass.AddOn.Mix
Assembly: Bass.Net (in Bass.Net.dll) Version: 2.4.12.0
Syntax

public static bool BASS_Mixer_ChannelSetPosition(
	int handle,
	long pos
)

Parameters

handle
Type: SystemInt32
The mixer source channel handle (which was add via BASS_Mixer_StreamAddChannel(Int32, Int32, BASSFlag) or BASS_Mixer_StreamAddChannelEx(Int32, Int32, BASSFlag, Int64, Int64)) beforehand).
pos
Type: SystemInt64
The position, in bytes. With MOD musics, the MakeLong(Int16, Int16)(order,row) method can be used to set the position in orders and rows instead of bytes.

The playback buffer of the mixer can be flushed by using pos = 0.

Return Value

Type: Boolean
If successful, then is returned, else is returned. Use BASS_ErrorGetCode to get the error code.
Remarks

This function works exactly like the standard BASS_ChannelSetPosition(Int32, Int64, BASSMode), except that it also resets things for the channel in the mixer, well as supporting the BASS_MIXER_NORAMPIN flag. See BASS_Mixer_ChannelGetPosition(Int32, BASSMode) for details.

For custom looping purposes (eg. in a mixtime SYNCPROC), the standard BASS_ChannelSetPosition(Int32, Int64, BASSMode) function should be used instead of this

ERROR CODEDescription
BASS_ERROR_HANDLEThe channel is not plugged into a mixer.
BASS_ERROR_NOTFILEThe stream is not a file stream.
BASS_ERROR_POSITIONThe requested position is illegal.
BASS_ERROR_NOTAVAILThe download has not yet reached the requested position.
BASS_ERROR_UNKNOWNSome other mystery problem!

Examples

Sets the position of a source stream to 35seconds:
VB
BassMix.BASS_Mixer_ChannelSetPosition(streamA, Bass.BASS_ChannelSeconds2Bytes(streamA, 35.0));
BassMix.BASS_Mixer_ChannelSetPosition(streamA, Bass.BASS_ChannelSeconds2Bytes(streamA, 35.0));
Reset the playback buffer of the mixer:
VB
BassMix.BASS_Mixer_ChannelSetPosition(mixer, 0L)
BassMix.BASS_Mixer_ChannelSetPosition(mixer, 0L);
See Also

Reference