BASS.NET API for the Un4seen BASS Audio LibraryBaseEncoderEncodeFile Method (BaseEncoder, BaseEncoderENCODEFILEPROC, Boolean, Boolean, Boolean, Double, Double)BASS.NET API for the Un4seen BASS Audio Library
Encodes a given input file to a given output file using the specified encoder.

Namespace: Un4seen.Bass.Misc
Assembly: Bass.Net (in Bass.Net.dll) Version:

public static bool EncodeFile(
	BaseEncoder encoder,
	BaseEncoderENCODEFILEPROC proc,
	bool overwriteOutput,
	bool deleteInput,
	bool updateTags,
	double fromPos,
	double toPos


Type: Un4seen.Bass.MiscBaseEncoder
The encoder to be used (make sure you set all the parameter members of the encoder before).
Type: Un4seen.Bass.MiscBaseEncoderENCODEFILEPROC
An optional callback procedure which should be called during the encoding process in order to inform you about the encoding progress ( = no notifcation).
Type: SystemBoolean
Set to , if you want to force to overwrite any already existing output file (will delete the existing file). If set to and the output file already exists the method will fail, but the existing file will not be deleted.
Type: SystemBoolean
Set to , if you want to delete the input file after the encoding has been successfully completed.
Type: SystemBoolean
Set to , if you want to use the TAGs from the input file and write them also to the output file. will write the output without any TAGs.
Type: SystemDouble
Sets the start position in seconds (incl. fractions) from where to start encoding or -1.0f to encode from the beginning.
Type: SystemDouble
Sets the end position in seconds (incl. fractions) til where want to encode or -1.0f to encode til the end. toPos must be greater than fromPos!

Return Value

Type: Boolean
Returns , if the input file was successfully encoded. Returns if any error occured.

IOExceptionThe output file already exists (only raised when the overwriteOutput is not used).

The InputFile and OutputFile will be taken from the encoder settings!

The method will use BASS_StreamCreateFile(String, Int64, Int64, BASSFlag) in order to open the input file for encoding. 16-bit will always be used here to read the inputFile. So any file format supported by BASS or the BASS plugin system might be used.


Re-Encodes an OGG file to MP3 using the EncoderLAME partially:
Dim lame As New EncoderLAME(0)
lame.InputFile = "testin.ogg"
lame.OutputFile = "testout.mp3"
lame.LAME_Bitrate = CInt(EncoderLAME.BITRATE.kbps_192)
lame.LAME_Mode = EncoderLAME.LAMEMode.Default
lame.LAME_Quality = EncoderLAME.LAMEQuality.Quality
                       New BaseEncoder.ENCODEFILEPROC(FileEncodingNotification), 
                       True, False, True, 5.1F, 25.3F)

Public Sub FileEncodingNotification(bytesTotal As Long, bytesDone As Long)
  Console.Write("Encoding: {0:P}\r", Math.Round(CDbl(bytesDone) / CDbl(bytesTotal), 2))
End Sub
EncoderLAME lame = new EncoderLAME(0);
lame.InputFile = "testin.ogg";
lame.OutputFile = "testout.mp3";
lame.LAME_Bitrate = (int)EncoderLAME.BITRATE.kbps_192;
lame.LAME_Mode = EncoderLAME.LAMEMode.Default;
lame.LAME_Quality = EncoderLAME.LAMEQuality.Quality;
                       new BaseEncoder.ENCODEFILEPROC(FileEncodingNotification), 
                       true, false, true,
                       5.1f, 25.3f);

public void FileEncodingNotification(long bytesTotal, long bytesDone)
    Console.Write("Encoding: {0:P}\r", Math.Round((double)bytesDone/(double)bytesTotal, 2));
See Also