BASS.NET API for the Un4seen BASS Audio LibraryBassWasapiBASS_WASAPI_GetData Method (IntPtr, Int32)BASS.NET API for the Un4seen BASS Audio Library
Retrieves the immediate sample data (or an FFT representation of it) of the current Wasapi device/driver (endpoint). This overload uses an IntPtr to reference the buffer data.

Namespace: Un4seen.BassWasapi
Assembly: Bass.Net (in Bass.Net.dll) Version: 2.4.12.0
Syntax

[DllImportAttribute("basswasapi.dll", CharSet = CharSet.Auto)]
public static int BASS_WASAPI_GetData(
	IntPtr buffer,
	int length
)

Parameters

buffer
Type: SystemIntPtr
Location to write the data to.

Use "Marshal.AllocCoTaskMem" to allocate a memory buffer, use "Marshal.Copy" to copy the buffer data from unmanaged BASS to your managed code and use "Marshal.FreeCoTaskMem" to free the memory buffer when not needed anymore.

Or make use of a "GCHandle" to receive data to a pinned managed object.

length
Type: SystemInt32
Number of bytes wanted, and/or the following flags (BASSData):
BASS_DATA_FLOATReturn floating-point sample data.
BASS_DATA_FFT256256 sample FFT (returns 128 floating-point values)
BASS_DATA_FFT512512 sample FFT (returns 256 floating-point values)
BASS_DATA_FFT10241024 sample FFT (returns 512 floating-point values)
BASS_DATA_FFT20482048 sample FFT (returns 1024 floating-point values)
BASS_DATA_FFT40964096 sample FFT (returns 2048 floating-point values)
BASS_DATA_FFT81928192 sample FFT (returns 4096 floating-point values)
BASS_DATA_FFT_INDIVIDUALUse this flag to request separate FFT data for each channel. The size of the data returned (as listed above) is multiplied by the number channels.
BASS_DATA_FFT_NOWINDOWThis flag can be used to prevent a hanning window being applied to the sample data when performing an FFT.
BASS_DATA_AVAILABLEQuery the amount of data the device has buffered (the BASS_WASAPI_BUFFER flag isn't required for this, buffer can be when using this flag).

Return Value

Type: Int32
If an error occurs, -1 is returned, use BASS_ErrorGetCode to get the error code.

When requesting FFT data, the number of bytes read from the device (to perform the FFT) is returned.

When requesting sample data, the number of bytes written to buffer will be returned (not necessarily the same as the number of bytes read when using the BASS_DATA_FLOAT flag).

When using the BASS_DATA_AVAILABLE flag, the number of bytes in the device's buffer is returned.

Remarks

This function is like the standard BASS_ChannelGetData(Int32, IntPtr, Int32), but it gets the data from the device's buffer instead of decoding it from a channel, which means that the device doesn't miss out on any data. In order to do this, the device must have buffering enabled, via the BASS_MIXER_BUFFER flag.

Internally, a BASS stream is used for that, so the usual BASS_DATA_xxx flags are supported. That also means that BASS needs to have been initialized first; it specifically uses the "no sound" device. If the device is subsequently freed, this method call will fail.

As in BASS, simultaneously using multiple devices is supported in the BASSWASAPI API via a context switching system - instead of there being an extra "device" parameter in the function calls, the device to be used needs to be set via BASS_WASAPI_SetDevice(Int32) prior to calling the function. The device setting is local to the current thread, so calling functions with different devices simultaneously in multiple threads is not a problem.

ERROR CODEDescription
BASS_ERROR_INITBASS_WASAPI_Init(Int32, Int32, Int32, BASSWASAPIInit, Single, Single, WASAPIPROC, IntPtr) has not been successfully called.
BASS_ERROR_NOTAVAILThe device was not initialized using buffering (BASS_WASAPI_BUFFER).

See Also

Reference