BASS.NET API for the Un4seen BASS Audio Library

BassMixBASS_Mixer_ChannelGetData Method (Int32, IntPtr, Int32)

BASS.NET API for the Un4seen BASS Audio Library
Retrieves the immediate sample data (or an FFT representation of it) of a mixer source channel. This overload uses an IntPtr to reference the buffer data.

Namespace:  Un4seen.Bass.AddOn.Mix
Assembly:  Bass.Net (in Bass.Net.dll) Version:

public static int BASS_Mixer_ChannelGetData(
	int handle,
	IntPtr buffer,
	int length


Type: SystemInt32
The handle of the mixer source channel (which was add via BASS_Mixer_StreamAddChannel(Int32, Int32, BASSFlag) or BASS_Mixer_StreamAddChannel(Int32, Int32, BASSFlag) or BASS_Mixer_StreamAddChannelEx(Int32, Int32, BASSFlag, Int64, Int64)) beforehand).
Type: SystemIntPtr
Location to write the data as an IntPtr (can be Zero when handle is a recording channel (HRECORD), to discard the requested amount of data from the recording buffer).

Use "Marshal.AllocCoTaskMem" to allocate a memory buffer, use "Marshal.Copy" to copy the buffer data from unmanaged BASS to your managed code and use "Marshal.FreeCoTaskMem" to free the memory buffer when not needed anymore.

Or make use of a "GCHandle" to receive data to a pinned managed object.

Type: SystemInt32
Number of bytes wanted, and/or the following flags (BASSData):
BASS_DATA_FLOATReturn floating-point sample data.
BASS_DATA_FFT256256 sample FFT (returns 128 floating-point values)
BASS_DATA_FFT512512 sample FFT (returns 256 floating-point values)
BASS_DATA_FFT10241024 sample FFT (returns 512 floating-point values)
BASS_DATA_FFT20482048 sample FFT (returns 1024 floating-point values)
BASS_DATA_FFT40964096 sample FFT (returns 2048 floating-point values)
BASS_DATA_FFT81928192 sample FFT (returns 4096 floating-point values)
BASS_DATA_FFT_INDIVIDUALUse this flag to request separate FFT data for each channel. The size of the data returned (as listed above) is multiplied by the number channels.
BASS_DATA_FFT_NOWINDOWThis flag can be used to prevent a hanning window being applied to the sample data when performing an FFT.
BASS_DATA_AVAILABLEQuery the amount of data the channel has buffered. This flag is primarily of use when recording, and can't be used with decoding channels as they do not have playback buffers. buffer can be when using this flag.

Return Value

Type: Int32
If an error occurs, -1 is returned, use BASS_ErrorGetCode to get the error code.

When requesting FFT data, the number of bytes read from the channel (to perform the FFT) is returned.

When requesting sample data, the number of bytes written to buffer will be returned (not necessarily the same as the number of bytes read when using the BASS_DATA_FLOAT flag).

When using the BASS_DATA_AVAILABLE flag, the number of bytes in the channel's buffer is returned.


This function is like the standard BASS_ChannelGetData(Int32, IntPtr, Int32), but it gets the data from the channel's buffer instead of decoding it from the channel, which means that the mixer doesn't miss out on any data. In order to do this, the source channel must have buffering enabled, via the BASS_MIXER_CHAN_BUFFER flag.

If the mixer is being played by BASS, the returned data will be in sync with what is currently being heard from the mixer. If another output system is being used, the BASS_ATTRIB_MIXER_LATENCY option can be used to tell the mixer what the latency is so that it can be taken account of, otherwise the channel's most recent data will be returned. The BASS_CONFIG_MIXER_BUFFER config option determines how far back data will be available from, so it should be set high enough to cover any latency.

ERROR CODEDescription
BASS_ERROR_HANDLEhandle is not plugged into a mixer.
BASS_ERROR_NOTAVAILThe channel does not have buffering (BASS_MIXER_CHAN_BUFFER) enabled.

See Also