Use this method to provide 16-bit sample data to the WaveWriter and write these samples to the wave file.
Namespace: Un4seen.Bass.Misc
Assembly: Bass.Net (in Bass.Net.dll) Version: 2.4.17.5
Syntax
Parameters
- buffer
- Type: SystemInt16
An array of short values to write to the wave file. - length
- Type: SystemInt32
The number of BYTEs in the buffer.
Remarks
However, the data written to the wave file will be in BitsPerSample resolution (as specified in the constructor). If this is not 16 (short) an automatic bit resolution conversion will take place.
Examples
int stream = Bass.BASS_StreamCreateFile("test.mp3", 0, 0, BASSFlag.BASS_STREAM_DECODE); WaveWriter WW = new WaveWriter("test.wav", stream, true); short[] data = new short[32768]; while (Bass.BASS_ChannelIsActive(stream) == BASSActive.BASS_ACTIVE_PLAYING) { int length = Bass.BASS_ChannelGetData(stream, data, 32768); if (length > 0) WW.Write(data, length); } // finilize the wave file! WW.Close(); Bass.BASS_StreamFree(stream);
See Also