Assembly: Bass.Net (in Bass.Net.dll) Version: 18.104.22.168
public static int BASS_StreamCreate( int freq, int chans, BASSFlag flags, BASSStreamProc proc )
Public Shared Function BASS_StreamCreate ( freq As Integer, chans As Integer, flags As BASSFlag, proc As BASSStreamProc ) As Integer
- Type: SystemInt32
The default sample rate. The sample rate can be changed using BASS_ChannelSetAttribute(Int32, BASSAttribute, Single).
- Type: SystemInt32
The number of channels... 1 = mono, 2 = stereo, 4 = quadraphonic, 6 = 5.1, 8 = 7.1. More than stereo requires WDM drivers, and the SPEAKER flags are ignored.
- Type: Un4seen.BassBASSFlag
Any combination of these flags (see BASSFlag):
BASS_SAMPLE_8BITS Use 8-bit resolution. If neither this or the BASS_SAMPLE_FLOAT flags are specified, then the stream is 16-bit. BASS_SAMPLE_FLOAT Use 32-bit floating-point sample data. WDM drivers or the BASS_STREAM_DECODE flag are required to use this flag. See Floating-point channels for more info. BASS_SAMPLE_SOFTWARE Force the stream to not use hardware mixing. BASS_SAMPLE_3D Use 3D functionality. This is ignored if BASS_DEVICE_3D wasn't specified when calling. 3D streams must be mono (chans=1). The SPEAKER flags can not be used together with this flag. BASS_SAMPLE_FX Requires DirectX 8 or above: Enable the old implementation of DirectX 8 effects. See the DX8 effect implementations section for details. Use BASS_ChannelSetFX(Int32, BASSFXType, Int32) to add effects to the stream. BASS_STREAM_AUTOFREE Automatically free the stream's resources when it has reached the end, or when BASS_ChannelStop(Int32) (or BASS_Stop) is called. BASS_STREAM_DECODE Decode the sample data, without outputting it. Use BASS_ChannelGetData(Int32, IntPtr, Int32) to retrieve decoded sample data. The BASS_SAMPLE_SOFTWARE, BASS_SAMPLE_3D, BASS_SAMPLE_FX, BASS_STREAM_AUTOFREE and SPEAKER flags can not be used together with this flag. BASS_SPEAKER_xxx Speaker assignment flags.
- Type: Un4seen.BassBASSStreamProc
One of the following (see BASSStreamProc):
STREAMPROC_DUMMY Create a "dummy" stream. A dummy stream doesn't have any sample data of its own, but a decoding dummy stream (with BASS_STREAM_DECODE flag) can be used to apply DSP/FX processing to any sample data, by setting DSP/FX on the stream and feeding the data through BASS_ChannelGetData(Int32, IntPtr, Int32). The dummy stream should have the same sample format as the data being fed through it. STREAMPROC_PUSH Create a "push" stream. Instead of BASS pulling data from a STREAMPROC function, data is pushed to BASS via BASS_StreamPutData(Int32, IntPtr, Int32). STREAMPROC_DEVICE Create a "dummy" stream for the device's final output mix. This allows DSP/FX to be applied to all channels that are playing on the device, rather than individual channels. DSP/FX parameter change latency is also reduced because channel playback buffering is avoided. The stream is created with the device's current output sample format; the freq, chans, and flags parameters are ignored. It will always be floating-point except on platforms/architectures that do not support floating-point (see BASS_CONFIG_FLOAT), where it will be 16-bit instead.
Return ValueType: Int32
If successful, the new stream's handle is returned, else 0 is returned. Use BASS_ErrorGetCode to get the error code.
The dummy stream should have the same sample format as the data being fed through it.
|BASS_ERROR_INIT||has not been successfully called.|
|BASS_ERROR_NOTAVAIL||Only decoding channels (BASS_STREAM_DECODE) are allowed when using the "no sound" device. The BASS_STREAM_AUTOFREE flag is also unavailable to decoding channels.|
|BASS_ERROR_FORMAT||The sample format is not supported by the device/drivers. If the stream is more than stereo or the BASS_SAMPLE_FLOAT flag is used, it could be that they are not supported.|
|BASS_ERROR_SPEAKER||The specified SPEAKER flags are invalid. The device/drivers do not support them, they are attempting to assign a stereo stream to a mono speaker or 3D functionality is enabled.|
|BASS_ERROR_MEM||There is insufficient memory.|
|BASS_ERROR_NO3D||Could not initialize 3D support.|
|BASS_ERROR_UNKNOWN||Some other mystery problem!|
Away from Windows, all mixing is done in software (by BASS), so the BASS_SAMPLE_SOFTWARE flag is unnecessary. The BASS_SAMPLE_FX flag is also ignored.