Used with BASS_FXGetParameters(Int32, IntPtr) and BASS_FXSetParameters(Int32, IntPtr) to retrieve and set the parameters of a reverb effect.
Inheritance Hierarchy
Un4seen.BassBASS_DX8_REVERB
Namespace: Un4seen.Bass
Assembly: Bass.Net (in Bass.Net.dll) Version: 2.4.17.5
Syntax
[SerializableAttribute] [StructLayoutAttribute(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public sealed class BASS_DX8_REVERB
The BASS_DX8_REVERB type exposes the following members.
Constructors
Name | Description | |
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BASS_DX8_REVERB |
Default constructor.
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BASS_DX8_REVERB(Single, Single, Single, Single) |
constructor already setting the members
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Methods
Name | Description | |
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Preset_Default |
Sets the instance members to a preset.
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Fields
Name | Description | |
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fHighFreqRTRatio |
In the range from 0.001 through 0.999. The default value is 0.001.
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fInGain |
Input gain of signal, in decibels (dB), in the range from -96 through 0. The default value is 0 dB.
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fReverbMix |
Reverb mix, in dB, in the range from -96 through 0. The default value is 0 dB.
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fReverbTime |
Reverb time, in milliseconds, in the range from 0.001 through 3000. The default value is 1000.
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See Also