BASS.NET API for the Un4seen BASS Audio LibraryBASS_BFX_FREEVERB ClassBASS.NET API for the Un4seen BASS Audio Library
Used with BASS_ChannelSetFX(Int32, BASSFXType, Int32), BASS_FXSetParameters(Int32, Object) and BASS_FXGetParameters(Int32, Object) to retrieve and set the parameters of the DSP effect Reverb.
Inheritance Hierarchy

SystemObject
  Un4seen.Bass.AddOn.FxBASS_BFX_FREEVERB

Namespace: Un4seen.Bass.AddOn.Fx
Assembly: Bass.Net (in Bass.Net.dll) Version: 2.4.12.0
Syntax

[SerializableAttribute]
[StructLayoutAttribute(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public sealed class BASS_BFX_FREEVERB

The BASS_BFX_FREEVERB type exposes the following members.

Constructors

  NameDescription
Public methodBASS_BFX_FREEVERB
Default constructor
Public methodBASS_BFX_FREEVERB(Single, Single, Single, Single, Single, Int32)
Constructor already setting the members.
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Fields

  NameDescription
Public fieldfDamp
Damping factor (0.0...1.0, def. 0.5).
Public fieldfDryMix
Dry (unaffected) signal mix (0.0...1.0, def. 0).
Public fieldfRoomSize
Room size (0.0...1.0, def. 0.5).
Public fieldfWetMix
Wet (affected) signal mix (0.0...3.0, def. 1.0).
Public fieldfWidth
Stereo width (0.0...1.0, def. 1.0).
Public fieldlChannel
A BASSFXChan flag to define on which channels to apply the effect.

Default: -1 (BASS_BFX_CHANALL) - all channels.

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See Also

Reference